After Framework 1.0 which I did using SDL, C++, I wanted to try other libraries. For GIS/Map stuff I tried out GDAL/OGR, MapScript API. For Rendering, I used osg, vtk at the beginning and then moved on to Ogre. Now, I'm using XNA/C# to integrate mapscript, shapelib and the other cool stuff with XNA Game Studio.
This is what I've been through regarding the Implementation part. The data collection / research parts led me to some papers from JSTOR .
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